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I love Noir. I love the atmosphere, the feeling, the dialogue, the acting.
If ever there were a video game manifestation of film noir, Max Payne 1 and 2 would be it. Set in the modern world we follow the story of renegade Max Payne, who rediscovers a lost love believed to be dead.
Voice acting is convincing and well done, with the comic strip narration prior to every level being a very good contextualising for the story and the game. Gameplay is fast paced and revolves around the use of bullet-time: that "matrix" slow motion effect we know and love. Assortment of guns, grenades, molotovs make combat fun.
However it again gets monotonous after a while with the same assortment of guns.
However eventually you notice the lack of new ideas in level design and find not much innovation in gameplay near the end of the game.
Overall, still a great game.
Game Traits applied to Max Payne 2: The Fall of Max Payne (PC) by SlyistSang